Creating a new scene with MRTK3
The following will walk through through creating an AR/VR ready scene using MRTK3.
- Create a new Unity scene.
- Add the MRTK XR Rig prefab.
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Remove the Main Camera GameObject because MRTK XR Rig already contains a camera.

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Add the MRTK Input Simulator prefab to your scene.
This step is optional, but required for in-editor input simulation.

Next steps
Once you’ve finished setting up your Unity project, learn how to experience your application on a device.